Game theory is a mathematical theory and method for studying phenomena with the nature of struggle, it is one of the most influential theories in modern social sciences. The idea of game theory is very well embodied in some asymmetric confrontation games. Players decision also count a lot in winning the game, but designers should balance the game by who should occupy the offensive as well as their abilities. This passage simply discusses the construction and the settlement of the simplest model of them—general three-man duel model, then gives out a way to solve the problem of finding the survival rate of any duelist after several given rounds of the game. This method can be extended to general n-man duel model. People who participate in the game usually maximize their own interests through certain rules, This study will provide reference value for the design of rules and the rational decision-making in Game Process.
Published in | Science Discovery (Volume 7, Issue 4) |
DOI | 10.11648/j.sd.20190704.15 |
Page(s) | 205-208 |
Creative Commons |
This is an Open Access article, distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution and reproduction in any medium or format, provided the original work is properly cited. |
Copyright |
Copyright © The Author(s), 2019. Published by Science Publishing Group |
Game Theory, Asymmertric Countermeasure Games, General Three-man Duel Model, Probability, Markov Chain
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APA Style
Li Yan-Bin, Zhang Hu-Ling. (2019). Analysis of the Winning Rate of Asymmetric Antagonistic Games. Science Discovery, 7(4), 205-208. https://doi.org/10.11648/j.sd.20190704.15
ACS Style
Li Yan-Bin; Zhang Hu-Ling. Analysis of the Winning Rate of Asymmetric Antagonistic Games. Sci. Discov. 2019, 7(4), 205-208. doi: 10.11648/j.sd.20190704.15
AMA Style
Li Yan-Bin, Zhang Hu-Ling. Analysis of the Winning Rate of Asymmetric Antagonistic Games. Sci Discov. 2019;7(4):205-208. doi: 10.11648/j.sd.20190704.15
@article{10.11648/j.sd.20190704.15, author = {Li Yan-Bin and Zhang Hu-Ling}, title = {Analysis of the Winning Rate of Asymmetric Antagonistic Games}, journal = {Science Discovery}, volume = {7}, number = {4}, pages = {205-208}, doi = {10.11648/j.sd.20190704.15}, url = {https://doi.org/10.11648/j.sd.20190704.15}, eprint = {https://article.sciencepublishinggroup.com/pdf/10.11648.j.sd.20190704.15}, abstract = {Game theory is a mathematical theory and method for studying phenomena with the nature of struggle, it is one of the most influential theories in modern social sciences. The idea of game theory is very well embodied in some asymmetric confrontation games. Players decision also count a lot in winning the game, but designers should balance the game by who should occupy the offensive as well as their abilities. This passage simply discusses the construction and the settlement of the simplest model of them—general three-man duel model, then gives out a way to solve the problem of finding the survival rate of any duelist after several given rounds of the game. This method can be extended to general n-man duel model. People who participate in the game usually maximize their own interests through certain rules, This study will provide reference value for the design of rules and the rational decision-making in Game Process.}, year = {2019} }
TY - JOUR T1 - Analysis of the Winning Rate of Asymmetric Antagonistic Games AU - Li Yan-Bin AU - Zhang Hu-Ling Y1 - 2019/07/29 PY - 2019 N1 - https://doi.org/10.11648/j.sd.20190704.15 DO - 10.11648/j.sd.20190704.15 T2 - Science Discovery JF - Science Discovery JO - Science Discovery SP - 205 EP - 208 PB - Science Publishing Group SN - 2331-0650 UR - https://doi.org/10.11648/j.sd.20190704.15 AB - Game theory is a mathematical theory and method for studying phenomena with the nature of struggle, it is one of the most influential theories in modern social sciences. The idea of game theory is very well embodied in some asymmetric confrontation games. Players decision also count a lot in winning the game, but designers should balance the game by who should occupy the offensive as well as their abilities. This passage simply discusses the construction and the settlement of the simplest model of them—general three-man duel model, then gives out a way to solve the problem of finding the survival rate of any duelist after several given rounds of the game. This method can be extended to general n-man duel model. People who participate in the game usually maximize their own interests through certain rules, This study will provide reference value for the design of rules and the rational decision-making in Game Process. VL - 7 IS - 4 ER -